Module meshtastic.tcp_interface
TCPInterface class for interfacing with http endpoint
Expand source code
"""TCPInterface class for interfacing with http endpoint
"""
import logging
import socket
from typing import AnyStr
from meshtastic.stream_interface import StreamInterface
class TCPInterface(StreamInterface):
"""Interface class for meshtastic devices over a TCP link"""
def __init__(self, hostname: AnyStr, debugOut=None, noProto=False,
connectNow=True, portNumber=4403):
"""Constructor, opens a connection to a specified IP address/hostname
Keyword Arguments:
hostname {string} -- Hostname/IP address of the device to connect to
"""
self.stream = None
self.hostname = hostname
self.portNumber = portNumber
if connectNow:
logging.debug(f"Connecting to {hostname}")
server_address = (hostname, portNumber)
sock = socket.create_connection(server_address)
self.socket = sock
else:
self.socket = None
StreamInterface.__init__(self, debugOut=debugOut, noProto=noProto,
connectNow=connectNow)
def _socket_shutdown(self):
"""Shutdown the socket.
Note: Broke out this line so the exception could be unit tested.
"""
self.socket.shutdown(socket.SHUT_RDWR)
def myConnect(self):
"""Connect to socket"""
server_address = (self.hostname, self.portNumber)
sock = socket.create_connection(server_address)
self.socket = sock
def close(self):
"""Close a connection to the device"""
logging.debug("Closing TCP stream")
StreamInterface.close(self)
# Sometimes the socket read might be blocked in the reader thread.
# Therefore we force the shutdown by closing the socket here
self._wantExit = True
if not self.socket is None:
try:
self._socket_shutdown()
except:
pass # Ignore errors in shutdown, because we might have a race with the server
self.socket.close()
def _writeBytes(self, b):
"""Write an array of bytes to our stream and flush"""
self.socket.send(b)
def _readBytes(self, length):
"""Read an array of bytes from our stream"""
return self.socket.recv(length)
Classes
class TCPInterface (hostname: ~AnyStr, debugOut=None, noProto=False, connectNow=True, portNumber=4403)
-
Interface class for meshtastic devices over a TCP link
Constructor, opens a connection to a specified IP address/hostname
Keyword Arguments: hostname {string} – Hostname/IP address of the device to connect to
Expand source code
class TCPInterface(StreamInterface): """Interface class for meshtastic devices over a TCP link""" def __init__(self, hostname: AnyStr, debugOut=None, noProto=False, connectNow=True, portNumber=4403): """Constructor, opens a connection to a specified IP address/hostname Keyword Arguments: hostname {string} -- Hostname/IP address of the device to connect to """ self.stream = None self.hostname = hostname self.portNumber = portNumber if connectNow: logging.debug(f"Connecting to {hostname}") server_address = (hostname, portNumber) sock = socket.create_connection(server_address) self.socket = sock else: self.socket = None StreamInterface.__init__(self, debugOut=debugOut, noProto=noProto, connectNow=connectNow) def _socket_shutdown(self): """Shutdown the socket. Note: Broke out this line so the exception could be unit tested. """ self.socket.shutdown(socket.SHUT_RDWR) def myConnect(self): """Connect to socket""" server_address = (self.hostname, self.portNumber) sock = socket.create_connection(server_address) self.socket = sock def close(self): """Close a connection to the device""" logging.debug("Closing TCP stream") StreamInterface.close(self) # Sometimes the socket read might be blocked in the reader thread. # Therefore we force the shutdown by closing the socket here self._wantExit = True if not self.socket is None: try: self._socket_shutdown() except: pass # Ignore errors in shutdown, because we might have a race with the server self.socket.close() def _writeBytes(self, b): """Write an array of bytes to our stream and flush""" self.socket.send(b) def _readBytes(self, length): """Read an array of bytes from our stream""" return self.socket.recv(length)
Ancestors
Methods
def myConnect(self)
-
Connect to socket
Expand source code
def myConnect(self): """Connect to socket""" server_address = (self.hostname, self.portNumber) sock = socket.create_connection(server_address) self.socket = sock
Inherited members